Monday, July 10, 2017
The Wasteland of Gath: The Tin Shack (Brother Adelmo); White Box
Today Brother Adelmo's player (+Gothride Manor) and I enjoyed our third session in the Wasteland of Gath. He had a diplomatic, easy-going approach to the mutant freaks in the shack. The result was that no one died /and/ Adelmo convinced Pa Goren to let him take Dandelion on down the road. Next stop: The Meeting House where the angelic Poppy will let Adelmo decide his fate in the Wasteland.
XPs: 1,000 for the Ring of Protection +1 and 30 xp for placating the mutants = 1,030 xp
Brother Adelmo's Melee Stats
No. of Attacks: 6
Hits: 4
Hit Percentage: 67%
Damage Inflicted: 6, 5, 1, 4 (16)
Average Damage per Hit: 4
Kills: 4
Average Kills per Hit: 1
Initiative Rolls: 7
Result(s): 5, 4, 0, 2, 4, 0, 4 (19)
Average Initiative Roll: 2.7
Turn Attempts: 1
Successful Turn Attempts: 1
Turn Attempt Success Rate: 100%
Damage Sustained: 0
Bind Wounds Opportunities: 1
Hit Points Restored: 4
Average Hit Points Restored: 4
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Diplomatic and easy-going, contrary to popular opinion, may be the best way to handle mutant freaks.
ReplyDeleteIt's always a toss up between a handshake or a hand grenade. Choices, choices.
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