Odd Followers suggests some uncommon followers that might be attracted to the characters. Please note that the entries are designed to be more humorous than serious!
One character in the party has been cursed. The last creature he kills rises as a zombie and follows him like an obedient lap dog. The zombie will wait patiently outside inns and taverns, shambling along behind the PC as he travels. If the zombie is slain, another will rise to replace it. Of course, most folks will be alarmed at the presence of the walking dead. Has the cursed character offended a deity, or is a necromancer at work?
|2) Widow and Orphan |
The wife and child of an adversary the party has recently killed arrives at the party’s doorstep, angry and demanding support from the characters. The widow creates quite a scene. Imagine an episode of Cops or the Jerry Springer show to get a feel for the widow’s anger and desperation. The widow demands lodging and coin to make up for lost wages earned by her former spouse.
|3) Campfire Rodents|
After an evening of sleeping in the wilderness, the characters find all sorts of furry critters stowed away in their gear. The party finds squirrels inside back packs, rabbits nestled within bed rolls and maybe a badger beneath a saddle.
The roads can be very dangerous for merchants, farmers, pilgrims and what not. The next time the party prepares to leave town, a few travelers decide to follow the party for protection. The PCs end up escorting a rag-tag caravan of wagons, goats, snot-nosed kids and stubborn livestock. The hangers-on are, of course, broke and cannot afford to pay the party for their services.
It appears that the group has attracted a small pack of ghouls. The carrion eaters remain just out of sight, but their stench signifies their presence. Perhaps the ghouls travel at night, tracking the party instinctively. The ghouls follow the party, hoping to feed on slain foes. It’s not unlike remoras clinging to the belly of a shark. The ghouls will never attack the party, not wanting to ruin their steady stream of food.
|6) Miserable Henchmen|
Instead of strapping warriors and loyal retainers, the party attracts a bewildering array of slovenly drunks and losers, who are hoping to be taken under the party's wing as henchmen. If turned away, the undesirables become resentful and may defame the PCs, spreading all sorts of horrible rumors to anyone who will listen.