Thursday, March 7, 2019

The Secret Lives of Fish #7: Thank You Gift

 Some fishermen believe strongly in catch and release, the idea of letting fish go so that they might grow and reproduce. This is a vital strategy in maintaining the health of a fishery in the face of horrific pollution and overfishing from less scrupulous anglers. 

     On occasion a fish will express its gratitude at being released. After being put back into the water it will swim to a nearby shipwreck where it will sift through the hull looking for something shiny that humans seem to adore. It will then take that object into its mouth and spit it out in shallow water. By some strange mechanism, the tide and current will ensure that the boon makes it onto the beach where only the intended angler will find it it the next time he or she is on the shore. 

     The chance of this happening is slight, only happening on a 1 on a 1d10. The value of the object can vary from a single gold piece to a small, 100 gp value gem. Roll 1d100 to determine the value. 

I hope the halibut I released today pukes a diamond up on the beach for me.

11 comments:

  1. This reminds me of Zelda 3, if you throw the flopping fish into deep water it will sometimes spit out a red rupee...or was it blue... still, you get the idea.

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    1. That’s awesome! Now I wish I had played that game. I would run around re-hydrating all the fish. Profit!

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    2. You never played Link to the Past?! That game is a friggin' masterpiece!

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  2. That seems like a fun idea for a certain type of campaign. Like so many of your ideas I want to use it, and if I can't use it I'll be inspired by it somewhere.

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    1. Thank you! I hope it comes in handy someday. :)

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  3. Great writeup. That fish is quick!

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    1. The teeth on those things are something else, too. Yikes!

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  4. If you find the gold Australian coin necklace I lost at Moonlight Beach, please let me know...

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