Rowan the Magic-User (played by +Stuart Robertson) and Kerg left the bus behind them and continued down the road. Rowan gave Kerg a history lesson designed to improve his aim with the crossbow. Rowan explained that in ancient times, a crossbow-like weapon was referred to as a "gat." Since Kerg already had an "A" and a "T" branded on his face, why not add a "G" to his forehead? Kerg was willing to try anything and consented to having a greasy letter inscribed. After a time, Kerg had to relieve himself and rushed forward to a massive pothole in the road to do so. Rowan stopped him, yelling, "No, Kerg, use the bushes! You don't know what's in that hole!"
Kerg entered the bush and exclaimed, "Jesus Christ!" Through the creosote bush, Rowan could see a 4' tall humanoid with a rather lumpy and mis-shapen build. At the same time there came a terrible moaning from the pit.
Rowan decided he had had enough and after winning initiative, he dropped a Sleep spell. Everyone on the board passed right the heck out. Rowan walked about happily removing heads from shoulders, humming an old ditty by Cypress Hill.
With everything - except Kerg - dead, he was able to have a closer look. In the pit that was several inches deep with tar were three nightmare creatures. Despite the tar on their bodies, their pinkish-gray skin could be seen. They were about 3-4' tall with long, spindly limbs. Their fingers ended in sharp claws where the bone grew through the skin. They had dropping facial features, long floppy ears and a small mouth full of pointed teeth.
Rowan recognized these as "Fleshlings." They are the terrifying spawn of witches, who lay clutches of eggs in damp places during the full moon. It was good they were dead. Very good, indeed. The lumpy freak was a wasteland mutant of some kind, with rows of actual teeth growing down his left arm. Ew.
In the side pocket of a car door Rowan found a bottle of hooch, with two belts left. Each belt can cure 1d3 hit points of damage. After you get yer face uglied up in a fight, have a belt, dust yerself off, and get back in there. Rowan also found a skull of unusual properties. This one was about 60% bone and 40% smooth aquamarine. Score!
At this point, Rowan and Kerg decided it was best to retreat for now and returned to the safe confines of the town they had left.
XP for Rowan: 40 from witch spawn and mutant + 225 from treasure = 265 xp
Treasure: Bottle of Healing Hooch worth 50 gp, Aquamarine encrusted skull worth 175 gp
Rowan's Melee Stats
No. of Attacks: 2
Hit Percentage: 100%
Damage Inflicted: 2, 5, 4 (11)
Average Damage per Hit: 5.5
Average Kills per Hit: 1
Initiative Rolls: 3
Average Initiative Roll: 3.7
Damage Sustained: 0
Spells Cast Attempts: 1