Thursday, June 22, 2017

The Wasteland of Gath: The Bus (Righteous Rude); Labyrinth Lord

With a thundering metal riff playing in the background, Righteous Rude; The Wrecker of Dunkelgrau, Sledgehammer of THE Metal Gods, Defender of The Faith, stepped out onto the blasted highway through Gath. For our session +Brutorz Bill and I employed Labyrinth Lords from Goblinoid Games.

     Soon after setting out upon the road, Brother Rude encountered a dwarf named Kerg, sitting at the wheel of a burned out car, banging his head against the steering wheel. The two conversed and Kerg bared his soul, telling Rude that he hoped to find either death or redemption on the road through Gath. Rude was impressed by the drwarf's honest and forthright nature and asked him to come along. Kerg was grateful and pledged his crossbow and sword to the cause.

     After a time, the pair came upon a ruined metal hulk once used as a conveyance by an older, reckless society. "You maniacs! You blew it all up!" They approached with caution as they could hear a rattling of chains coming from the front of the vehicle. They were correct to show caution because two skeletons emerged from the front of the bus, where the engine might once have been. When alive, their names were Donnie Rowe and Ricky Dubose. They were clad in orange jumpsuits and swung their chains and shackles like flails.

     Initiative was rolled and the skeletal inmates won. The undead shambled forth, but could not close the distance on their rickety legs. Brother Rude knew that those who died in Gath during the cataclysm rose as undead if they have not confessed their sins to whatever deity they kneel before. Brother Rude raised his hammer high and rebuked the miserable sinners and they began to flee. Kerg fired his light crossbow at a skeleton and shattered its head. Brother Rude let fly a bullet with his sling and severely damaged the remaining skellie.

     For round three Brother Rude rushed forth and blasted the skeleton into dust. Victory!

     A search of the bus followed and within were ten more skeletons, still shackled to their seats. They writhed and jerked, but could not get free. Brother Rude smashed them to bits in short order, putting their long-suffering souls to rest. The front of the bus was also searched and two skeletal guards were found. They were not animated. Each was wearing a gold ring that Rude and Kerg split.

     They searched the area and found a skull with 2 gold ingots embedded within. (In modern day Mozambique, bald men have been ritually killed because witch doctors believe their heads contain gold. Weird.)

     Brother Rude built a pyre for the skeletal prisoners and performed rites so that their restless souls could reach their proper destination. The two guards were treated with more care and dignity, deserving of their position in life. With that accomplished, the two companions continued down the road. 

XP for Righteous Rude: 60 from slain skeletons + 60 from treasure + 25 for saving souls = 145.

Treasure: 1 gold ring worth 20 gp, gold-encrusted skull worth 40 gp

Brother Rude treated Kerg kindly so there will be a -1 on the next Morale check.

Brother Rude's Melee Stats 
No. of Attacks: 2
Hits: 2
Misses: 0
Hit Percentage: 100%
Damage Inflicted: 2,6
Average Damage per Hit: 8
Kills: 1
Average Kills per Hit: .5
Initiative Rolls: 1
Result(s): 3
Average Initiative Roll: 3
Turn Attempts: 1
Successful Turn Attempts: 1
Turn Attempt Success Rate: 100%
Damage Sustained: 0