I picked up this intriguing little gem yesterday. The FATE system and I have not seen eye to eye after a few annoying experiences, but this wee book is really something. The pieces all fell together thanks to a stripped down presentation and clear, concise layout. I have a hunch that the relatively few pages in this booklet can fuel many happy adventures.
I am going to work up a few NPCs for fun. Who knows, perhaps I can give it a whirl with my game group after our BRP/Call of Cthulhu chronicle wraps up.
Good! That way . . . you can tell me how it goes. LOL
ReplyDeleteWill do!
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Same here. Read it cover to cover and really looks like an interesting system. I had FUDGE before, but this is really another thing.
ReplyDeleteI missed FUDGE, but at least the dice live on in FATE, right?
DeleteI haven't gotten this one yet. I keep saying I will. I like the idea of a stripped down version a lot.
ReplyDeleteFATE is so different from every game we have ever played that I think a stripped down version is what it takes to figure out this new fangled thang. :)
DeleteI had a similar experience with Fate Core. I had read older editions of FATE, and wanted to like them, but just found myself being kind of annoyed at little things scattered through the system. Then I read Fate Core, and it felt like everything they were trying to convey just snapped into place. And then I read FAE, and it was like "oh, yeah, I get it!"
ReplyDeleteVery happy with the way the system turned out.
It sounds like we have had a very similar experience. I look forward to testing it out. I imagine it will take a lot of practice to get good at using the Approaches, Stunts, Aspects and so on.
DeleteI am waiting on my Fate Kickstarter goodies to show up. I have created a character in Dresden RPG but never played. I have also created an adventure in Spirit of the Century but didn't play. Maybe it is my fate to not play Fate.
ReplyDeleteI hope that someday you get a chance to rock those FUDGE dice!
DeleteI'd have to agree with Tim that a stripped down version might move me faster along the learning curve. I was bummed our Dresden game never materialized. Our group was half parents and half college-age offspring, who left for school after our two character creation sessions. My wife had an awesome player character, a young Amish teen who could use magic via a book passed to her from her mother. However, her religion, her culture, and her own conscience was opposed to magic and its use.
DeleteFor me, FATE is radically different from any game I have ever played. "Where are the skill lists?" "Where are the spells?" "What do you mean a player determines how they are affected by damage?"
DeleteThe FATE Accelerated presented all of the concepts in a nice, simple way that is still playable on its own, which is nice.
You wife's Amish character sounds amazing. Her trouble, high concept and aspects must have been really cool.
I keep finding myself 'wanting' to explore these other games, but then I always find myself not satisfied with them and return to my old school roots. I think mentally I keep telling myself "This could be awesome!" but then I play and I am more "meh" than anything else. I always hear "This is a better way" or "You can do more!" but then after reading the rules and thinking of my OSR games go and I wonder why I need to try anything else.
ReplyDeleteI think it's definitely a right tool for the right job kind of thing. For lobbing arrows at orcs and cleaving skeletons I would definitely go with D&D. For fun, pulpy sci-fi it would have to be X-plorers or Edge of Space, of course. ;) For dramatic play, Fate Accelerated might work as it provides some mechanical tools for swaying the story into neat and unexpected directions.
DeleteI have used FAE for several sessions of sandbox dungeon crawling set on a ruined and rebuilding Earth in Babylon 5's far future. It works fine for wilderness and dungeon crawls. In February, I am planning to use it for Trey Causey's Weird Adventures at a Con, and possibly also for a Doctor Who game. It's versatile. Just picked up two extra copies at my FLGS today so I can really mark up and use my original KS copy.
DeleteI'm glad to hear you had some success. It does feel pretty versatile. Like you, I want to pick up a few extra copies. They are affordable, so perhaps I can gift them to my players as a kind of bribe. ;)
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