Tuesday, July 10, 2012

Quest of the Sorcerer King: Initiate Justin Cowell

"Kneel before Hextor's might or face judgment!"      
     -Initiate Justin

Cowell Initiate Justin Cowell is a fanatical follower of Hextor and displays the usual personality traits that one might expect. Justin is aggressive, arrogant, driven to stamp out any form of chaos, loathes elves, brutalizes the weak and demands obedience from all. Sadly for Justin, he's a newly ordained priest and therefore lacks the power to back up his doctrine. Justin is well-aware of this, so he often compensates by raising his voice and gesturing with his flail when confronting adversaries.  

     In combat Justin will cast Doom and Cause Fear against enemy fighters. He will then close to melee with spellcasters. Elves are also a favored opponent. He will fight to the death, as any priest of Hextor would.

Initiate Justin Cowell, male human Clr2; Medium humanoid (5’ 9”, 165 lbs); CR 2; HD 2d8+2; hp 12; Init +1; Spd 20 ft; AL LE; 

     Armor: AC 17 (+7 half-plate), touch 10, flat-footed 17. 

     Attacks: Base Atk +1, Grp +3; Melee: Flail +4 (+1 BAB, +2 str, +1 weapon focus) (d8+2, /x2). 

     Saves: Fort +6, Ref +1, Will +8. 

     Abilities: Str 14 (+2), Dex 12 (+1), Con 13 (+1), Int 14 (+2), Wis 16 (+3), Cha 15 (+2). 

     Languages: Common, Dwarven, Goblin. 

     Special Abilities: Smite 1/day (+4 to hit, +2 to damage), Turn or rebuke undead. 

     Skills and Feats: Concentrate +4, Intimidate +5, Knowledge (religion) +7, Perform (oratory) +5, Ride +3; Great Fortitude, Iron Will, Martial Weapon Proficiency (flail), Weapon Focus (flail). 

     Cleric Domains: Destruction and War. 

     Spells (4/3+1; save DC 13 + spell level; domain spell marked with *): 0-Create Water, Cure Minor Wounds, Light, Mend; 1-Cause Fear, Doom, Inflict Light Wounds*, Protection from Chaos

     Possessions: Flail, half-plate armor, backpack, iron rations, prayer book, holy symbol, 15 gp.

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