Thursday, November 15, 2012

The Antissan Heroes

In the mid-90s I ran a GURPS 3rd edition revised campaign called "Antissa." It lasted for 20 or so sessions. It was a great campaign that featured time travel, alien invaders, entities from beyond time and space, blood ghouls and clones. It was an odd, but terribly fun, experience. I've reconstructed the three starting PCs from memory as best as I could. The stat blocks have been revised for 4th edition GURPS.


"If you'd stop talking so much and look around, you might actually learn something." 
     -William

William Aberdale William is a quiet, reserved young man. Tight-lipped, he is reluctant to share many details of his personal life. William is lightly armed and armored, preferring speed and stealth. He is a careful observer and few details go unnoticed when he is around. William is fascinated by magic or anything supernatural. His curiosity has gotten him into some tight situations, but William's friends are always on hand to rescue him.

     William has the uncanny ability to hide in plain sight. Because he is so quiet and unassuming, it's easy to overlook him, even if he is standing nearby. William finds that his ability is useful for eavesdropping and skulking about.

William Aberdale (133 points)
SM 0 (5’ 10” tall, 170 lbs.);
ST 10, DX 13 [60], IQ 11 [20], HT 11 [10];
HP 10, Will 11, Per 13 [10], FP 11;
Basic Lift 20, Damage: Thr 1d-2/Sw 1d;
Basic Speed 6.0, Basic Move 6;
Dodge 9, Parry 8 (with knife), Block -;
DR 2 (leather armor).

Advantages and Perks
Obscure (Vision) 5 (Defensive, +50%; Stealthy, +100%; Reduced Range (2), -10%) [24], Unfazeable [15].

Disadvantages and Quirks
Weirdness Magnet [-15].

Skills
Filch-13 [2], Knife-13 [1], Stealth-14 [4], Throwing-13 [2].

Attacks
Large Knife-13, 1d-2 cut/1d-2 imp, Reach C/1, Parry 8.

Equipment
Large knife, leather armor, $50.


"I only kill things that piss me off." 
     -Shrake

Shrake is a hot-tempered warrior with very little patience for the strange or unusual. Sadly for Shrake, the world he lives in is full of magical and mysterious creatures. This fact frustrates him to no end. All Shrake wants is to make a decent living for himself, yet he is constantly beset by crazed wizards, snarling beasties and all manner of oddities.

     Shrake is a rather fortunate young man. Despite living in such a hostile world, he is rather lucky and always manages to emerge from desperate situations in one piece.

Shrake (135 points)
SM 0 (5’ 11” tall, 195 lbs.);
ST 12 [20], DX 11 [20], IQ 10, HT 12 [20];
HP 12, Will 10, Per 10, FP 12;
Basic Lift 36, Damage: Thr 1d-1/Sw 1d+1;
Basic Speed 5.75, Basic Move 5 (Move 4 due to light encumbrance);
Dodge 9 (-1 for light encumbrance, shield), Parry 11 (broadsword, shield), Block 12 (medium shield);
DR 4 (scale armor).

Advantages and Perks
Extraordinary Luck [30].

Disadvantages and Quirks
Bad Temper (6) [-20].

Skills
Brawling-13 [4], Broadsword-13 [8], Crossbow-13 [4], First Aid-12 [2], Riding (horse)-13 (8), Shield-14 [8].

Attacks
Crossbow-13, 1d+3 imp, Acc 4, Range 240/300, RoF 1, Shots 1(4), Bulk -6;
Punch-13, 1d-1 cr, Reach C, Parry 9;
Thrusting Broadsword-13, 1d+2 cut/1d+1 imp, Reach 1, Parry 9.

Equipment
Thrusting broadsword, crossbow, 20 bolts, scale armor, medium shield, $20.


"My cause is just. Victory is guaranteed." 
     -Bastion

Bastion Bastion is the product of a very challenging childhood. His father was an abusive drunk, who terrorized he and his sister. Not only was Bastion's father violent, but lecherous as well. One night when he was deep in his cups, Bastion's father turned a leering eye toward his daughter. Bastion would not allow such a violation and beat his father into submission. The old drunk was driven away, nursing a number of cuts and bruises. In order to support his sister, Bastion armed and armored himself in the hopes of earning a good salary as a sword for hire.

     Bastion is a strapping young man, with good looks, deep voice and an air of confidence. Most people cannot help but pause when he walks by or speaks.

Bastion (112 points)
SM 0 (6’ 1” tall, 210 lbs.);
ST 13 [30], DX 11 [20], IQ 10, HT 12 [20];
HP 13, Will 10, Per 10, FP 12;
Basic Lift 34, Damage: Thr 1d/Sw 2d-1;
Basic Speed 5.75, Basic Move 5 (Move 4 due to light encumbrance);
Dodge 9 (-1 for light encumbrance, shield), Parry 11 (broadsword, shield), Block 12 (medium shield);
DR 5/3 (double mail hauberk).

Advantages and Perks
Attractive [4], Charisma 3 [15], Voice [10].

Disadvantages and Quirks
Code of Honor (soldier’s) [-10], Honesty (9) [-15].

Skills
Brawling-13 [4], Broadsword-13 [8], First Aid-12 [2], Leadership-12 [8], Riding (horse)-13 [8], Shield-14 [8].

Attacks
Punch-13, 1d cr, Reach C, Parry 9;
Thrusting Broadsword-13, 2d cut/1d+2 imp, Reach 1, Parry 9.

Equipment
Thrusting broadsword, double mail hauberk, medium shield, $25.

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